Courtney Ramos Devlog 3
Zombie-Panic! » Devlog
This week i focused on the creation of the three levels within zombie panic. As the time goes on the level will change and the zombies will be more faster and stronger. Level one the stage where the zombies will be much weaker i created it to represent the day time so zombies move much slower and the zombies are much weaker as well. Level two is where it is a slight bit darker but not entirely dark the zombies are much swifter and have a little bit more resilience. the third level it is night the zombies are harder to see and move very fast and can take more damage from the player. Next week i will start building the levels out and unity and find a way to have the levels change over-time within unity.
Get Zombie-Panic!
Zombie-Panic!
Status | In development |
Author | Nine9 |
Genre | Action |
More posts
- Brian Fermin: Devlog 4Dec 11, 2017
- Week 3 DevlogDec 07, 2017
- Week 1 -DevLog- EdwinDec 07, 2017
- Brian fermin: Devlog 3Nov 20, 2017
- Week 2 Devlog Courtney RamosNov 13, 2017
- Devlog 1: Brian FerminNov 06, 2017
- Zombie-Panic!Nov 06, 2017
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